Impressions of the closed test of the servers Dark Souls 3

I agree with the commentary a little higher – why it was to call Blozhik “Impressions of the closed test of the Dark Souls 3 servers, if you are talking about the singlePleler component? The name is a little misleading, as for me)

And a few comments:
1) Not classes have special movements, but various types of weapons. And you can only activate them with certain types of shields.
2) Barbar (as you called it, although it seems to me more that it is a wiking, even the name is the corresponding northern warrior) The main feature of the buff is not to push enemies, but to give a bonus to damage for a few seconds.
3) the speed of attacks in various types of weapons is still felt. Yes, the ax and sword are hit at about the same speed, but it was in the previous parts. Against their background, blows from a large sword are felt very heavy, the speed of attacks is slower than the previous guns, but faster than in past games. Starts were also attended by paired swords, which, on the contrary, are faster than a standard weapon, in attacks there is a very good light.

In principle, many more interesting things can be added, but they have already been mentioned in various videos on DS3. But one point about the weapon, I have not heard from anyone yet. Some attacks, and I’m talking about ordinary attacks, you can charge. After the charge, the same blow is carried out, but it inflicts more damage. If anyone did not know/forgot – in the BB, after the charge the character performs a special blow.

Well, how would it really get tired of this location for 9 hours)

By the way, yes … the keepers of something there … I just remembered) as for me, if there is a shield, then no longer a BB. Although I play what is there, what is there, what is there)

It is very funny that in the “impressions https://31bets.co.uk/ of the closed server test Dark Souls 3 ”There is not a word about coope.

I’ll keep silent about the essence, because in the sauces I still rummage and Beta only proved it once again, but I note that for some reason Intro with a whisper drove through my ears. Either because of your microphone, or because of the post-processing of sound.

Well, yes, I agree about the armor. I hope in the release version the severity will be felt. But I wrote this point regarding your phrase “Only a heavy two -handed sword remained as slow”. In general, the big sword really became very fast relative to its class. Perhaps this is even an ultra a big sword of O_O

I missed your acquaintance with the series, or you are in the “directly sauces” in Wikipedia and rollers?

There is a fawl and a little one, it should be “directly in the Souls Not I rummage “, because just Beta showed me that somehow I was not too passionate about this style. Well, if he rummaged, then he could say something in essence of the video, and not just by the sound of an intraper)

Not bad, according to stylistics, this is still Dark Souls, and by the game the video did not give me exactly the idea, but I believe that this is Bladborne. But the main boss reminded me of (I honestly don’t remember only as they were called exactly), bosses from the second part, where there were three. The battle with them began with a small balcony.

I don’t understand why such a gamma is not natural, bright? Only two chapters prevail: gray and yellow + everything is very highly lit. In Bladborne there was a beautiful atmospheric palette, and here such a feeling was twisted and contrasted, and they reduced the guide, or some stupid post-filter is worth. Or is it your settings in the game?

From Software, first of all tested servers. But I don’t like PVP. I ran and impressed by a single regime. Well, I have no 5 times, I have no opponents, after which I stopped trying.

But I ran in both the coopeous and in the PVP. And in general, everything is as usual. Unless the horse pleased, it was much faster than in the BB and there were no errors. And since usually, but it is not clear with Hilki that they seemed to be active during the PVP, as if the story with the BB was not repeated 🙁

Everywhere everyone shouts about Bloodborne, they say the game took the dynamics purely from there, but I don’t even know even. In the 2nd part, with 2 weapons, there were also enough speakers, all hope for dodges.
And the game is too similar to the 2nd part, the animations since the time of the Souls Demon have not changed. The game is so similar to its ancestor that there were only 2 deaths in 3 passages, and both on the bos. The dragon on the bridge is no longer funny at all, the 4th time. In general, no growth is felt at all. And it’s sad. But still I will buy of course, but bliin. I will wait for a year in the year development from the creators of the Demon, BB and 1st SOLS. And this team can only execute the same team.

Sound Forge into Intro, cleaned the noise with a half voice. I don’t know why. After long attempts, I had to add like this.


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